1. Visual Communication : A standard in
designing interaction
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Communicating the UI
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Designing for interactive flow
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Users are king
Focus on establishing visual communication’s key importance in
interface design and the designer’s responsibility to the user.
2. Finding the flow : Designing interaction
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Graphical user interfaces
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Information architecture
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Global and conceptual navigation in IA
Hierarchical structures
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Testing, testing : Early design iterations
Delves into designing for interaction across a range of different
graphical user interface, before examining information architecture.
3. Graphic design for digital media
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Gridding interactivity
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Type as interface
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Colouring the screen
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Imagery and the pixel
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Iconografy and metaphor
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Going with the motion
Creates a useful framework of
important key points on graphic design for digital media – layout, colour,
iconography, imagery and typography.
4. Designing the aesthetic user experience
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Design and the user
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Content copy ant the user
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UI semiotics
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Internationalization
Builds upon this framework and applies these visual communication
basics to effectively facilitate a succesful interactive user experience
5. Collaborating with the developer
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The principles of designing modularity
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Modularizing the aesthetic
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What the designer provides
Provides practical help for designers to improve their communication
with the developer by exploring each other’s needs.
