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1.       Visual Communication : A standard in designing interaction
-          Communicating the UI
-          Designing for interactive flow
-          Users are king
Focus on establishing visual communication’s key importance in interface design and the designer’s responsibility to the user.

2.       Finding the flow : Designing interaction
-          Graphical user interfaces
-          Information architecture
-          Global and conceptual navigation in IA Hierarchical structures
-          Testing, testing : Early design iterations
Delves into designing for interaction across a range of different graphical user interface, before examining information architecture.

3.       Graphic design for digital media
-          Gridding interactivity
-          Type as interface
-          Colouring the screen
-          Imagery and the pixel
-          Iconografy and metaphor
-          Going with the motion
Creates a useful  framework of important key points on graphic design for digital media – layout, colour, iconography, imagery and typography.

4.       Designing the aesthetic user experience
-          Design and the user
-          Content copy ant the user
-          UI semiotics
-          Internationalization
Builds upon this framework and applies these visual communication basics to effectively facilitate a succesful interactive user experience

5.       Collaborating with the developer
-          The principles of designing modularity
-          Modularizing the aesthetic
-          What the designer provides
Provides practical help for designers to improve their communication with the developer by exploring each other’s needs.
author
Mas Watsik
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